Tag Archives: nintendo

Super Mario RPG Reunion

Control Your Opinions, Fans: Story of Nintendo Direct Smash Brothers Edition

Today, I saw the recent Nintendo Direct, which covered the latest news for Super  Smash Brothers for WiiU/3DS. It was a bittersweet moment as it was the last time Super Smash Brothers will get an update. First, here are my opinions:

  1.  I remember playing Final Fantasy VII in my younger days and I didn’t enjoy the game too much. Then again, this was my second RPG game I played (with Super Mario RPG being my first). Because of this, I was not excited when I heard that Cloud was going to be in Smash. Perhaps if I am given an opportunity to play Final Fantasy VII, I might enjoy it (except that everyone has played it and I have run into spoilers now and then). Nevertheless, I will admit his moveset looks pretty good and his stage, Midgar, looks even more awesome.
  2. I am interested in getting Corrin from the upcoming game, Fire Emblem Fates. Yes, (s)he is a Fire Emblem character, but (s)he’s not a clone. He/she does have a pretty interesting move set, definitely different from all the other Fire Emblem characters.
  3. Bayonetta is the craziest and possibly one of the most fun characters to play. This witch is all about style an in Smash, she does not disappoint. From initial looks, she does seem to be overpowering, but we’ll see in the final cut.
  4. Geno is available as a costume, but not a fighter. Still a win to me (see featured image).

Now, with those opinions out of the way, I will get to point of this article. Almost immediately after watching the Direct, I shared my opinions on Twitter and Facebook. After reading them, I felt they were not exactly the words I want to use, particularly my opinions on Cloud (one point, I thought he looked like a Fire Emblem clone, to which, after thinking it over, it’s not the case). From a gaming perspective, as I have mentioned, his moveset looks pretty good. However, my unenthusiastic outlook of Cloud (and Final Fantasy VII, in general), has interfered with my judgement. Nintendo may please many with their drafts, but they can’t please everyone.

Even though I have never played Bayonetta, I would still play the titular character (I have seen gameplay, and she does serve as inspiration) and it may be a while after its launch that I will play Fire Emblem: Fates, but since I am slowly getting into the Fire Emblem series, I’ll give Corrin a shot. Truth be told, I wasn’t too thrilled with Ryu as a playable character, but I still downloaded him (and his stage). So, to be fair to Cloud, I will give him a chance and add him to the roster when I have enough in my eShop account. Besides, as I said, Midgar looks really good.

And, again, Geno may not be a playable character, but having his costume available for a Mii gunner is better than nothing. Thank you, Sakurai, for keeping Geno in mind.

club nintendo

Super Mario Brothers: A Little Tribute to a Big Game

The year is 1985. Nintendo is banking on the next big thing that would make them the king of the video game market. Leading this project was Shigeru Miyamoto, and with his team of designers, programmers, and a composer, Super Mario Brothers was born. With its smooth-scrolling platform levels, unusual characters, and a memorable soundtrack, the game became a stepping stone for future games, as well as one of the best-selling games of all time.

It wasn’t until 1988 that I got to play the game, and begin my love for video games. After Super Mario Brothers, I kept playing more games, not just Mario games. Regardless, my bedroom is mostly decorated with a Mario theme in mind.

Now, on the 30th Anniversary of Super Mario Brothers, Nintendo has allowed gamers to follow the footsteps of game designers, Shigeru Miyamoto and Takashi Tezuka, and create their own wacky levels of their favorite Mario games through Super Mario Maker, which is out now.

How wacky? Check out this clip from the Nintendo World Championships.
It will be a while until I get a chance to make my own level and play some of the crazy levels that have been created with Super Mario Maker (right now, I’m playing Splatoon), but when I do, I hope I get to have fun with it. I mean, I did have fun with the levels in NES Ultimate Remix and Super Mario 3D World. They were interesting, challenging, and very creative that you want to play over and over (whether it is required for you for 100% completion or not).

Satoru Iwata, wherever you are, rest assured that Nintendo is continuing the tradition of making games fun.

Thank You, Mr. Iwata

Thank You, Satoru Iwata: A Tribute to a Great Businessman

On his business card, it reads ‘Corporate President’, but he is a developer and a gamer.

He had many successes in the games he developed and the console he launched. As for his failures, he took responsibility. For example, when Nintendo was failing in 2013, he took a huge paycut to avoid employee layoffs.

He was the man behind shows like Nintendo Direct and Iwata Asks, shows where he would interview game developers and present Nintendo news to gamers.

Now I say to you, President Iwata, please understand that you were responsible for making Pokémon Gold my favorite Game Boy game of all time by having me travel through Johto and Kanto to extend the gameplay. You were responsible for developing one of my favorite fighting games, Super Smash Brothers, as well as other games such as Earthbound (which I need to finish) and Balloon Fight. You made memorable videos that featured you surrounded by Nintendo characters, or voicing a puppet version of yourself. You made me admire you more when you ignored the naysayers who accuse you of being “behind the times” to focus on fun. After all, you even said, “Video games are meant to be just one thing. Fun. Fun for everyone!”

President Satoru Iwata, you truly were a great businessman. Thank you for all of your hard work. You will be missed. Enjoy your travel down Rainbow Road.


Splatoon: Nintendo’s Possible Next Hit

This afternoon, I had the privilege to try out Nintendo’s newest game series, Splatoon. In this game, you play squid people (or inklings) who shoot ink on land and at opponents in order to dominate the territory. Yes, Nintendo has made an original, but fun, third-person shooter.

I will admit, I am not good at shooters. My college buds can vouch that in the few times I played Halo multiplayer. Of course, other than the Halo LAN parties, I have never played a shooter genre game. So, for those who have me on their team would have to be patient with me. Regardless, Splatoon is a great game for novices and pros alike, especially for something this creative. Continue reading